My apps
Alongside my professional work, I’ve built apps and services that have received over one million downloads. Here are some of my favourites.














Cabin Analytics
(2020 - present)Cabin is a privacy-first, carbon-conscious, web analytics platform. Built from the ground up for resilience, global scale and privacy. It currently serves over half a billion requests per month, and has maintained 100% uptime and 100% green energy credentials over the past four years. withcabin.com

Big Emoji
(2024)A fun and educational app with emojis. Originally built for my kids (read more). You can Download it free on the App Store.

Hypertail
(2022)Hypertail is an AWS resource-monitoring tool built in Electron. It allows you to quickly monitor the status of any AWS service along with log reporting.
Hypertail connects directly to your AWS account. I use it to monitor Cabin services and internal projects.
I wish there was an app for...
(2022)This was a short-worked, and short-lived website. A Twitter crawler for business ideas. It came to an abrupt end when Elon bought Twitter and changed their API. Thanks Elon! Read more about it here.

Orbit - News analytics
(2018)I built cloud infrastructure to scrape entire news articles from over 40 news sources across the web, every five minutes.
With machine learning I was able to classify news into categories, sentiment and political leaning. I built a slick app to browse and surface trends. Orbit ran for two years.

Mirr.io
(2017)In the pre-Figma days, we all used Sketch. At the time, Sketch lacked prototyping features like navigating between boards and scrolling.
I built a Sketch plugin that allowed you to add interactivity and preview your designs live on your mobile device. At Normally, we ran design workshops where we would live-build prototypes.

Cheeky Fingers
(2015)Probably my most successful app. A cute piano chord dictionary with a surprising amount of features. This topped the app store music charts in many countries and was even given away across the US as Starbucks' App of the Week. It received over 530,000 downloads. Unfortunately, due to the recent iOS updates, it's no longer available.

Calorific
(2014)After shopping for everything in the supermarket, a friend and I meticulously researched, weighed and photographed hundreds of food items. We then built an mobile and tablet app to help people understand the nutritional content of food servings.

We gave away a lot of the photography for newspapers and magazines to use. I had calls from news channels across the world to be interviewed about our little creation.
It was featured on: ABC, Good Housekeeping, Women's Health, Metro, The Atlantic, and Fast Company. To celebrate the success of the app we couldn’t do anything else except go out and eat lots of food.

Weatherless
(2014)Weatherless was a mobile app that used the weather forecast to predict when you might get a migraine.
A sudden change in weather is often the trigger a migraine. The app crowd-sourced data from users in order to build a model that could predict when you might get a migraine. At the time, ML model prediction was quite tricky, but modern AI could probably tackle this with ease.
Read more here

Go 2012 - Olympics Guide
(2012)Go 2012 was an unofficial pocket guide to the London 2012 Olympics. It provided the full schedule, medal table, news and historical data of all the Olympic Games. It was hailed by The Guardian as "better than the official app". I wrote about an interesting part of it here: One line of code.

This Changed Me
(2012)This Changed Me was a social platform I co-founded and built that connected people through transformative life experiences. Users could share and discover powerful personal stories and spark meaningful change in others' lives.

The service was active for a year or so, but it couldn't compete with the rapid growth and proliferation of Instagram.
Unify
(2010)When Spotify launched, there was no easy way of transferring your playlists from iTunes. Unify hooked into your iTunes library and the Spotify API, allowing you to transfer playlists seamlessly. It had over 10,000 downloads.

Bebop
(2005)Bebop was way ahead of it's time. When iTunes was released, I realised that your music library was stored in a local XML file. I made deals with major ticket providers to get their feeds and match local gigs with artists in your music library.

Years later, services like SongKick were released to do this. I made a small amount of money from Bebop, but unfortunately I didn't have the time to pursue it further. I do regret this now.
Fudge Fonts
(2004)An app built in Flash! This font editor could load in typefaces and apply vector effects to the entire typeface with simple sliders. It could also export the changes as working fonts.
Fudge powered an exhibition at the LCC, London where it allowed guests to create fonts by simply turning a dial.
